This is a dungeon crawler.
Many don’t want to talk about their experiences of doing something as they don’t feel they are an expert. I myself am definitely not an expert. This project has been a lot of failing and trying to learn from it to move forward.
There is also that fear in-game development of never making it to some kind of release. Many even here on Steem are trying to make their own game. These things have a very high risk of failure and are time-consuming. I can understand why so many don’t want to talk about it until they are closer to release.
I joke my release date is 2030. The reality is that could very well end up being true as it has been for a lot of other game developers out there in the past.
!ENGAGE 25